Monday, July 30, 2012

Gun for hire. Have mecha will travel.

I saw this posted on MSN and thought it was a rather amusing attempt at a civil defense vehicle.

It's armed with a BB shooting mini gun and water bottle launcher so it can terrorize your neighbor kids pool party.

With an upgrade to it's opperating speed and refit with actual firepower this thing could be pretty cool. The video is a bit like watching an out of date work training session, or inflight emergency briefing. Rather flat and dull, but mech heads will see that it has potential.

Tuesday, July 17, 2012

Where'd the pics go?

I know that most of your guys probably aren't sifting through my older posts so it's not something that jumps out but I've removed almost all pictures of the 1/285th scale Robotech models.

The main reason is that I don't want them being used to promote any potential Robotech game. The minis grabbed a lot of attention with potential players, which was fine at the time but now that I won't be involved with the project I want to avoid generating any confusion with new readers.

I've been getting a lot of emails about the minis asking if they'll still be used, or about what plans might be in place etc. All I can say is that my versions will not be used at all. I have no clue who they might be getting to do sculpts or what quality they might be or even "if" they are going to actually be produced.

I wasn't privy to any information other than what we'd discussed relating specifically to my minis. So that means when it comes to what can we expect to see? Well, your guesses are as good as mine.

From what they've made available on their website, Palladiums newest announcement said they have the rights arranged with Harmony Gold, but at this point they are at the most basic stages of development and indicates they don't have sculpts sourced.

They may have the rights to make miniatures but that doesn't mean it's an ironclad guarantee that anything will actually be made. You can always buy rights to a product and choose not to exercise them. Will we see minis? I have no clue.   Will they be any good? Again I have no clue.

They seemed to be looking for the lower end of industry pay standard so IMO that doesn't bode well for sculpt quality. If they decide to fund it properly maybe they'll get some top notch sculptors, but if they are looking for average or lower pay then the miniatures will reflect that.

(which is also why I don't want people thinking my sculpts are the ones be developed by Palladium)

They want a product made as cheaply possible with maximum profit, which is a standard business practice. However my personal feelings are that if you have a well sculpted professional product you will see far greater sales than a run of the mill sculpt that you could get from Reaper or Iron Wind for example.

I was willing to scrape my teeth in order to get the mini made as it's something I was passionate about. It's a tremendous amount of work to sculpt a 30-40 model range especially if you are trying to juggle a team of freelancers. They may find artists willing to work in that price range but I don't think the quality will be there and the time lag will be massive. I'll be interested to see what type of product (if any) they manage.

What about about rules? I have no clue.

Rules weren't really one of the things I was pushing, I was working on my MSIA adaptation simply to have something to show minis off with and generate interest with. It was never a serious consideration to begin with as my primary concern was with the miniatures themself.

Palladium's announcement only mentions them producing the miniatures as accessories for their RPG line, there's no mention of a miniatures rules system. Maybe that's something that will be addressed in the future or it could be an indicator of a line exclusively of miniatures and rules may not be a feature, I'm not sure.

Regardless of how it pans out I'm sure people will use them with Battletech, or Tomorrow's War or whatever system they are partial too. Likely any of those choices would be better than a Palladium system anyways so I don't see that as a loss.

I do want to say thank you for all the kind comments and support I've received about the minis. It's encouraging to get that stuff and know that there are fans out there. Parting with Palladium at this point is a very good thing, I've gotten some serious notice from other companies and it's generated several sculpting commissions for custom mecha. It's also freed up time to work on my own personal sculpts again. It's going to allow me to focus on my own designs which grants me a lot more creative freedom and personal satisfaction.

I also thought I'd share a bit on insight from several former Palladium staffers which is well worth the read. It also gives me a further reinforcement that not working with them on the project any further is a major blessing.

Thursday, July 12, 2012

Beam Cannon

Pieced this together earlier today, went fairly quick as it's all simple shapes. About 4 hours to build. I may give it a few more minor tweaks and it'll be off to printing. I'm thinking I should also do an underslung arm mounted version?

I also made a modified longer version comperable to my long rail gun.

Wednesday, July 4, 2012

Starship Troopers wtf?

I'll admit I love the original Starship Troopers movie for all it's grade B glory. I also sat through 2&3 which were horrid and totally fell flat in being a delightfully bad movie, they were just plain bad.

A long while back I saw the early trailer for the new animated movie and was somewhat intrigued, at first I thought it was for Halo as they deliberately avoided showing the helmet until the last frames. I figured I see it simply due to the animation.

Today I saw this and it had me scratching my head, unlike the early teaser the animation quality just isn't there and why use the old crew? The original was good for some laughs but I just don't see how this will even come close to making the bar as a delightfully bad movie, it just look horrid which is a shame. The animation has areas that look amazing but there's some areas in the preview that look like they are game footage from a playstation rather than a proper CG film.

Another upcoming movie that I don't get is why remake total recall? The worst part is that it looks to be a complete remake rather than just a continuation, why reshoot the movie almost frame for frame when the original nails it right to begin with?

I'm all for seeing Jessica Biel onscreen in any movie so that's a redeeming value I guess, but wtf?
Colin Farrel? Double wtf?

I hear there are also plans to remake the original Robocop, I'm sorry but somebody should be shot for that one. I could sit though another horrid sequel , a remake hell no. Do what you want with crappy sequals leave the original movie alone.

Now things are not all bleak and dispair. The new Dark Knight movie is about two weeks out which I'm dying to see as the other two were stellar.

Then the nugget that has me super excited is The Man With the Iron Fists, Wu Tang five deadly venoms style Kung-Fu by Tarantino. While I may love robots, samurai and kung-fu movies are my lifeblood and why I spent 12 years doing martial arts. This preview is total kung-fu nerd chubby material.

Kill Bill was like an all you can eat buffet of juicy samurai tribute with salad bar kung-fu dressing. Man with the Iron Fist is full on Wu Tang tribute which I know won't disappoint. While the deadly venoms have been around for ages much like with Kill Bill I know he will deliver with his own flair and reimaging, so while it's covered ground it'll still be fresh and new. Man I cannot wait to see this.